Patch Notes 7
Dark Zone Rework
Dark Zone has been reworked into a Tower of Heros game mode.
How does it work?
- There are 10 floors in each tower. The goal is to beat 10 floors to get rewards.
- Beating each tower increases your Streak and the difficulty of the next floor boss.
- Beating each floor also increase the difficulty of the next floor boss.
- If you lose at any point in the run your floor will be reset to 1 and you will lose 2 streaks.
read more: https://guide.izzi-xenex.xyz/dark-zone
Rewards
- Fruits, Fragments, Gems, Exp, Gold, Izzi Exp.
- Reward increases based on boss difficulty and your streaks.
Fruits
Fruits are consumables that give you bonus stat boost. Fruits can be obtained from Dark Zone. They are automatically consumed during battle.
For more info see: `iz help fruit`. docs: https://guide.izzi-xenex.xyz/general/fruits
Ability Buffs
- Dream Eater: Damage cap has been increased.
- Predator: Procs from round 1 to end of battle.
- Spell Book: Ability procs from round 1 and damage dealt has been increased to 30%.
- Misdirection: when enemy is confused deal 25% bonus damage based on difference in enemy atk and ally atk, the hit rate depends on accuracy.
- Future Sight: Transcend beyond time getting a glimpse of the future, swap ally DEF/ARM if the enemy has more DEF/ARM. and EVA by 10%_. PSV At the start of the battle gain 28% damage reduction on Electrocute, Elemental Strike and Balancing Strike.
- Blizzard: cap increased to 75%.
- Transfigure: Cap increased to 125%.
New Ability
- Second Strike: When allies use an ability, you follow up dealing 22% elemental damage based on max hp. Sacrifice 10% ally SPD and increase ally max HP for the same up to 75%.
Raids
- Event raids drop fodders.
- Raids now drop 1 - 2 myths from only one of the three bosses. You now have the option to spawn 1 or 3 raid boss.
Misc
- To toggle the Fruit prompt during battle use `iz cons fruit`.
- New players gain small bonus fodders to help them level up faster.
- If you are defeated by a dungeon boss, you will battle the same boss with same stats until it is defeated.
- Floor boss, Dungeon boss and Dark Zone boss can spawn with Power Ups.
Patch Notes 6.4
Updates
- Killer Instincts: At the start of the round sacrifice 10% ally DEF. Cast an aura of killer instincts and increase ally SPD and ARM by 32%. deal 32% bonus damage based on SPD.
- Predator: At the start of the round increase your ATK/DEF by 22% as well as increasing SPD by 32% up to round 10.
- Time Bomb: Inflict a stack of Time Bomb which explodes at any Random Round, dealing 52% bonus damage based on previous round damage taken. Get up to 3x Stack damage for the rounds it doesn't explode. The stack is reset to 1x after explosion.
The % gain with stack is as follows:
1x stack = 52%
2x stacks = 102%
3x stacks = 152%.
Patch Notes 6.3
Ability Buffs
- Eclipse: Increase DEF and ARM of all allies by 30%. Deal 25% bonus damage based on DEF. When paired with healing abilities the damage is multiplied based on number of ally heals.
- Harbinger of Death: Nullify Status Effects such as Time Bomb, Poison, Surge Bleed, Restriction, Paranoia except Sleep and Stun resetting Evasion Chance, as well as buffing all Ally Stats by 30%.
- Guardian: Restore [15 - 20]% HP and increase the DEF and ARMOR of all allies for the same %. PSV Over heal stops surge bleed and regens bonus ARMOR for the amount of extra heal.
- Killer Instincts: Sacrifice 12% ally DEF and increase its SPD and ARM by 30%. deal 30% bonus damage based on SPD.
- Future Sight: PSV At the start of the battle gain 30% damage reduction on Electrocute, Elemental Strike and Balancing Strike. Increase all ally SPD by 22% and EVA by 10%.
- Presence of Mind: Increase the Accuracy of all allies by 25% as well as decreasing the SPD of all enemies by 18% and gain a Crit Chance of 30%.
- Predator: At the start of the round increase your ATK/DEF by 10% as well as increasing SPD by 20% up to round 10.
Misc
- `team set` and `dg team set` now allows multiple ids to be entered to set the cards in one command. Ex: `iz tm set 2,1,3 ` sets the cards to their corresponding positions in team.
Patch Notes 6.2
Ability Reworks
- Eclipse: Reduce enemy ATK by 14% and increase ally DEF and ARM by 28%. Also gain a 80% chance to resist Misdirection.
Bug Fixes
- Vortex: Fixed issue where vortex was not "stealing" enemy ATK.
Misc
- Level requirement is enabled on World Boss.
- Izzi Credits have been renamed to Gems.
- Gems can be purchased from Premium Shop. https://izzi-xenex.xyz/premiums.
- Profile Backgrounds [Coming Soon]
Patch Notes 6.1
Buffs
- Lightning Shield: Increase Base DEF and DEF of all allies by 32%. Reflect 32% damage based on enemy ATK, simultaneously decreasing their Accuracy and Critical Damage by 15%.
- Vortex: At the start of the battle, steal 22% of enemy ATK up to 300% of your base ATK and heal for half the amount of the difference between ally current ATK and base ATK.