Change Logs

Patch Notes 9

Card Mastery
- Sacrifice Mythical rank card of any level to increase your Mythical level 80 card by +4. up to level 100.
- You can sacrifice up to 5 cards and gain up to 20 levels.
- Every 5th level you get a mastery title     and card glow.
- For more info see `iz h master`. Example: `iz master 1 30,23,12,3,4`

Premium Packs
- Premium packs contains Mythical cards up to level 100. Price has also increased.

Items
- Desolator : You now get a chance of getting 1 soul each round up to 6 souls per battle.
- Sapphire's Staff : You now heal 2% of max hp every round.

Guilds
- Guild Quests, I've only added 2 for now. Type `iz guild quest`

Raid Spawn
- Boss will spawn more easy and medium raids to help new players get cards.
- I have also made some improvements, let me know if there are any issues.

Misc
- `iz ge master` command has been removed in favor of `iz master` command.

Note: If you already have a mastery title card, you will get +3 levels, so it'll be level 83.

Frenzy Raid Difficulty
- Spawn frenzy raids using `iz rd spawn f -p`.
- Frenzy raids remove the damage cap. This means your damage is not capped at 10% of boss hp.
- If raid boss has 1m hp and your team can deal 1m damage, your final damage will be 1m. so you can beat the boss in 1 bt.
- This also means, if you die after only dealing 20k damage your damage will only be 20k, there is no extra multiplier.
- if you do bt all this will be 40k.
- Frenzy raids can only be spawned by players. The bot does not auto spawn these raids.

Disclaimer: This is an experiment and is subjected to changes later on based on feedback.
Patch Notes 9

Patch Notes 8

Dark Zone
- Dark zone now has its own mana. Use `iz dz cons`.
- The mana is maxed at 140. Similar to Dungeon mana being 100.
- Mana does not stack if you already have more than max amount.

Dark Zone Difficulty and Evo
- I've reduced the fragments required to evo and enh your dz card.
- I've nerfed the dark zone tower bosses.
- The max tower you can achieve is 200. After you reach tower 200, you will be put back to floor 1 tower 200.

New Dark Zone Series
- Added new series to dark zone: Fruits Basket, Tower of Fantasy and Ragna crimson.

Guild Shop
- I've reduced the fragment cost to purchase dark zone cards from guild shop.

New Zone
- New zone has been added.

Patch Notes 7.1

Ability Buffs
- Blizzard: Procs r2
 - Berserk: When your health % is lower than that of the enemy increase your ATK/DEF by 32% and Crit Damage/CRIT CHANCE by 22%.

Making things easier for new players
- I've updated the guide to be a bit newbiew friendly to teach them how to floor, enchant, sacrifice and evo their card.
- New players now get 3 cards and fodders to complete the guide and get started.
- More stuff coming soon for new players.

Enchantment
- Enhantment now depends on your card rank/rarity. for example it now takes less fodders to level up divine, immo compared to ults and myths. You can see how many cards it takes using `iz cards 1 70 immo`
- There is no discount on High-end ranks which are Exclusive, Ultimate and Mythical.

Patch Notes 7.1

Rotating Series in Guild Shop
- Initially a random series is chosen based on your guild level.
- The series updates incrementally, so you will always know what series your guild shop will get next week.
- Xenex series will not be included. [zone 101]

Ability rework
- Future Sight: Decrease enemy atk by 12% as well as increasing ally SPD and EVA by 19%.
- Blizzard: At the start of the round gain 30% damage reduction against second strike.

Bug fixes
- Fixed bug where second strike did not activate when used with undead.

Misc
- Added remove channel command to reminders. Use `iz rm rmch` This will reset your reminders to your DMs.

Patch Notes 7

Dark Zone Rework
 Dark Zone has been reworked into a Tower of Heros game mode. 

How does it work?
- There are 10 floors in each tower. The goal is to beat 10 floors to get rewards.
- Beating each tower increases your Streak and the difficulty of the next floor boss.
- Beating each floor also increase the difficulty of the next floor boss.
- If you lose at any point in the run your floor will be reset to 1 and you will lose 2 streaks.
read more:  https://guide.izzi-xenex.xyz/dark-zone

Rewards
- Fruits, Fragments, Gems,  Exp, Gold, Izzi Exp.
- Reward increases based on boss difficulty and your streaks.

Fruits
Fruits are consumables that give you bonus stat boost. Fruits can be obtained from Dark Zone. They are automatically consumed during battle.
For more info see: `iz help fruit`. docs: https://guide.izzi-xenex.xyz/general/fruits

Ability Buffs
- Dream Eater: Damage cap has been increased.
- Predator: Procs from round 1 to end of battle.
- Spell Book: Ability procs from round 1 and damage dealt has been increased to 30%.
- Misdirection: when enemy is confused deal 25% bonus damage based on difference in enemy atk and ally atk, the hit rate depends on accuracy.
- Future Sight: Transcend beyond time getting a glimpse of the future, swap ally DEF/ARM if the enemy has more DEF/ARM. and EVA by 10%_. PSV At the start of the battle gain 28% damage reduction on Electrocute, Elemental Strike and Balancing Strike.
- Blizzard: cap increased to 75%.
- Transfigure: Cap increased to 125%.

New Ability
- Second Strike: When allies use an ability, you follow up dealing 22% elemental damage based on max hp. Sacrifice 10% ally SPD and increase ally max HP for the same up to 75%.

Raids
- Event raids drop fodders.
- Raids now drop 1 - 2 myths from only one of the three bosses. You now have the option to spawn 1 or 3 raid boss.

Misc
- To toggle the Fruit prompt during battle use `iz cons fruit`.
- New players gain small bonus fodders to help them level up faster.
- If you are defeated by a dungeon boss, you will battle the same boss with same stats until it is defeated.
- Floor boss, Dungeon boss and Dark Zone boss can spawn with Power Ups.