Change Logs

Patch Notes 6.2

Ability Reworks
- Eclipse: Reduce enemy ATK by 14% and increase ally DEF and ARM by the same %. Also gain a 80% chance to resist Misdirection.

Bug Fixes
- Vortex: Fixed issue where vortex was not "stealing" enemy ATK.

Patch Notes 6.1

Buffs
- Lightning Shield: Increase Base DEF and DEF of all allies by 32%. Reflect 32% damage based on enemy ATK, simultaneously decreasing their Accuracy and Critical Damage by 15%.

- Vortex: At the start of the battle, steal 22% of enemy ATK up to 300% of your base ATK and heal for half the amount of the difference between ally current ATK and base ATK.

Patch Notes 6

UI Improvements
- Fixed item IDs to avoid confusion. Added a dropdown to show items. Only up to 20 items are shown in the dropdown. Use `iz ishop buy` or `iz item equip #cardID` to view dropdown.

Updates
- Slash command update to make filtering easier.
- Packs have been disabled to encourage players to level up and farm.
- New players now get Immortal Starter Card.

Patch Notes 5.2

Reminders
- To enable reminders type `iz rm enable`. Reminders cost 1,000 Izzi Credits or if you have donated $10 or more, you get it for free.
- Use `iz rm` to set and unset reminders.
- With reminders enabled a DM notification is sent.

Patch Notes 5.1

- A DOT mechanism has been added to abilities that deal damage. This means that the damage dealt will increase overtime. The damage is still affected by the conditions required. Example: Balancing Strike, Elemental Strike, etc...
- Spell Book "do nothing" has been removed.
- Harbinger of Death: Buffed to 20%.
- Crystal wand: Consumes 20% HP instead of 25%.