Abilities

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Future Sight future sight
Transcend beyond time getting a glimpse of the future applying increasing ARMOR of all allies by 30% as well as increasing DEF by 15%. PSV At the start of the battle gain 30% damage reduction on Electrocute, Elemental Strike and Balancing Strike.
    Blizzard blizzard
     Increase ACC of all allies by 20% simultaneously decreasing enemy SPD by the same % and decrease their Max HP by 2% up to 50%. Deal 25% bonus damage each round as shard damage.
      Presence of Mind presence of mind
      Increase the Accuracy of all allies by 25% as well as decreasing the SPD of all enemies by 14% and gain a Crit Chance of 20%.
        Dragon Rage dragon rage
        Increase ATK of all allies by 25% as well as decreasing their DEF by 7%.
          Spell Book spell book
          After a short delay, cast a spell on all enemies dealing 25% bonus Random Elemental damage or gain 10% SPD/HP based on your SPD. PSV Ability is cast every round from R3 onwards.
            Lifesteal lifesteal
            Increase Life Steal by 23%, as well as buff ATK of all allies by 13%.
              Toxic Screen toxic screen
              Inflict a stack of Poison on all enemies decreasing their DEF by 20% as well as reducing all lifesteal effects by 8%. Also deal 15% bonus damage while Poisoned based on ATK
                Cleanse cleanse
                Nullify status effects such as Time Bomb, Poison, Surge Bleed, Restriction, Sleep. Does not nullify Stun and Paranoia effects.
                  Misdirection misdirection
                  Inflict confusion on your enemies and gain a chance to cause them to inflict damage upon itself based on their attack as well as increasing ARMOR of all allies by 20%.
                    Electrocute electrocute
                    Deal 50% damage based on ATK also gain a chance of inflicting Paralysis.
                      Revitalize revitalize
                      Restore 58% of missing HP of all allies as well as increase their ATK by 15%.
                        Guardian guardian
                        Restore [10 - 13]% HP and increase the DEF and ARMOR of all allies for the same %. PSV Over heal stops surge bleed and regens bonus ARMOR for the amount of extra heal.
                          Restriction restriction
                          Inflict a stack of Silence on the enemy restricting them from using their ability for the next 2 turns.
                            Undead undead
                            Apply a stack of Zombie Aura on all allies. When your hp reaches 0 regenerate 1hp for 2 additional rounds.
                              Elemental Strike elemental strike
                              Deal 30% elemental damage based on your ATK as well as buffing ARMOR of all allies by 25%.
                                Tornado tornado
                                deal bonus 20% [3x] bonus true damage based on your damage dealt.
                                  Surge surge
                                  When your HP is below 45%. Increase Life Steal of all allies by 60%. Your lifesteal stops when you regen more than 45% HP. Apply a stack of bleed dealing 97% damage for 2 rounds round based on remaining HP. Deal bonus damage based on enemy DEF. Lower the enemy DEF higher the bonus damage dealt.
                                    Killer Instincts killer instincts
                                    Cast an aura of killer instincts increasing your ARMOR by 30% as well as increasing your SPD by 30%. Also gain a 5% Evasion chance.
                                      Precision precision
                                      Increase the crit chances of all allies by 40% as well as increasing crit damage of allies by 18%.
                                        Vortex vortex
                                        At the start of the battle, steal 20% of enemy ATK up to 300% of your base ATK and heal for half the amount of the difference between ally current ATK and base ATK.
                                          Wrecker wrecker
                                          When the match begins, increase ATK of all allies by 90% and ARMOR by 28%. Your ATK and ARMOR decreases by 8% each turn.
                                            Point Blank point blank
                                            Increase the ATK by 20% and Accuracy by 35% of all allies as well as increasing CRIT Chance by 30%.
                                              Predator predator
                                              At the start of the round increase your ATK/DEF by 10% as well as increasing SPD by 15% up to round 10.
                                                Berserk berserk
                                                When your health % is lower than that of the enemy increase your ATK/DEF/CRIT CHANCE by 20%.
                                                  Dream Eater dream eater
                                                  While the enemy is asleep inflict Nightmare dealing 80% bonus damage based on the difference in enemy ATK and ally ATK and heal for 33% based on damage dealt.
                                                    Sleep sleep
                                                    Inflict Drowsiness on the enemy causing them to miss their turns until they are awake.
                                                      Time Bomb time bomb
                                                      Inflict a stack of Time Bomb which explodes at any Random Round, dealing 20% bonus damage based on previous round damage taken. Get up to 3x Stack damage for the rounds it doesn't explode. The stack is reset to 1x after explosion. 
                                                      The % gain with stack is as follows:
                                                      1x stack = 20%
                                                      2x stacks = 40%
                                                      3x stacks = 60%.
                                                        Defensive Strike defensive strike
                                                        Increase DEF and Base DEF of all allies by 20%. Deal 25% damage based on ally DEF. If your SPD is lower than that of the enemy your damage % is increased to 30%. This ability can Stack.
                                                          Eclipse eclipse
                                                          Reduce enemy Base ATK by 14% and increase ally DEF and ARM by 28%. Also gain a 80% chance to resist Misdirection.
                                                            Dominator dominator
                                                            Permanently decrease the ATK of all enemies by 16% simultaneously increasing ATK and Base ATK of all allies by 15%.
                                                              Crusher crusher
                                                              Decrease the ATK and DEF of all enemies by 25%. Their ATK increases by [5]% each turn.
                                                                Transfigure transfigure
                                                                Decrease the SPD of all allies by 10% simultaneously increasing their max HP upto 50% and base DEF by 15%.
                                                                  Leer leer
                                                                  Apply a stack of Paranoia causing the enemy to skip a turn, simultaneously reducing its DEF and ARMOR by  25%.
                                                                    Lightning Shield lightning shield
                                                                    Increase Base DEF and DEF of all allies by 30%. Reflect 32% damage based on enemy ATK, simultaneously decreasing their Accuracy and Critical Damage by 15%.
                                                                      Frost frost
                                                                      Inflict all enemies with frost causing your next attack to deal 15% bonus damage based on your DEF as well as decreasing the ARMOR of all enemies by 8%. Also gain a 5% chance of frost bite stunning the enemy.
                                                                        Last Stand last stand
                                                                        While your HP is below 45% increase the DEF of all allies by 20%. Also regen 25% missing ARM.
                                                                          Balancing Strike balancing strike
                                                                          Unleash a strike of Elemental damage based on your card equal to 30% of your ATK as well as reducing enemy DEF by 5%, and take 1/4 of the damage dealt to yourself. If the enemy has dealt more damage than your damage the previous round, your damage dealt is boosted by 1.5x.
                                                                            Harbinger of Death harbinger of death
                                                                            Nullify Status Effects such as Time Bomb, Poison, Surge Bleed, Restriction, Paranoia, Poison except Sleep and Stun resetting Evasion Chance, as well as buffing all Ally Stats by 18%.
                                                                              Rapid Fire rapid fire
                                                                              After a short delay, permanently decrease the DEF of all enemies by 10% as well as dealing 35% bonus True damage at a random round. PSV Bonus damage % is increased by 5% each round. Your bonus damage is reset to 35% if allies are hit by Restriction, Stun or Sleep.
                                                                                Exhaust exhaust
                                                                                At the start of the round swap the SPD of all allies if the enemy has more SPD. Permanently decrease the SPD/ARM of all enemies by 20% as well as buff all ally SPD/ARM for the same %.
                                                                                  Bone Plating bone plating
                                                                                  At the start of the battle buff all allies with Endurance taking 40% less True/Basic damage. The Endurance of all allies is reduced by 8% every 3rd round. All abilities that deal True damage are affected.
                                                                                    Chronobreak chronobreak
                                                                                    Shatter time and gain a temporal rewind restoring your missing health. Cause the enemy to be struck by Time Dilation taking 15% bonus damage based on enemy ATK. If your stats are below base stats, they will also be restored.
                                                                                      Fighting Spirit fighting spirit
                                                                                      While your HP is below 35% increase ATK and DEF of all allies by 20%.