Abilities

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Undead undead
Apply a stack of Zombie Aura on all allies. When your hp reaches 0 regenerate 1hp for 2 additional rounds.
    Revitalize revitalize
    Restore 58% of missing HP of all allies as well as increase their ATK by 15%.
      Vortex vortex
      At the start of the battle, steal 20% of enemy ATK up to 300% of your base ATK and heal for half the amount of the difference between ally current ATK and base ATK.
        Killer Instincts killer instincts
        At the start of the round sacrifice 8% ally DEF. Cast an aura of killer instincts and increase ally SPD and ARM by 30%. deal 30% bonus damage based on SPD.
          Spell Book spell book
          After a short delay, cast a spell on all enemies dealing 25% bonus Random Elemental damage or gain 10% SPD/HP based on your SPD. PSV Ability is cast every round from R3 onwards.
            Dragon Rage dragon rage
            Increase ATK of all allies by 25% as well as decreasing their DEF by 7%.
              Presence of Mind presence of mind
              Increase the Accuracy of all allies by 25% as well as decreasing the SPD of all enemies by 18% and gain a Crit Chance of 30%.
                Electrocute electrocute
                Deal 50% damage based on ATK also gain a chance of inflicting Paralysis.
                  Toxic Screen toxic screen
                  Inflict a stack of Poison on all enemies decreasing their DEF by 20% as well as reducing all lifesteal effects by 8%. Also deal 15% bonus damage while Poisoned based on ATK
                    Elemental Strike elemental strike
                    Deal 30% elemental damage based on your ATK as well as buffing ARMOR of all allies by 25%.
                      Guardian guardian
                      Restore [15 - 20]% HP and increase the DEF and ARMOR of all allies for the same %. PSV Over heal stops surge bleed and regens bonus ARMOR for the amount of extra heal.
                        Blizzard blizzard
                         Increase ACC of all allies by 20% simultaneously decreasing enemy SPD by the same % and decrease their Max HP by 2% up to 50%. Deal 25% bonus damage each round as shard damage.
                          Surge surge
                          When your HP is below 45%. Increase Life Steal of all allies by 60%. Your lifesteal stops when you regen more than 45% HP. Apply a stack of bleed dealing 97% damage for 2 rounds round based on remaining HP. Deal bonus damage based on enemy DEF. Lower the enemy DEF higher the bonus damage dealt.
                            Cleanse cleanse
                            Nullify status effects such as Time Bomb, Poison, Surge Bleed, Restriction, Sleep. Does not nullify Stun and Paranoia effects.
                              Precision precision
                              Increase the crit chances of all allies by 40% as well as increasing crit damage of allies by 18%.
                                Misdirection misdirection
                                Inflict confusion on your enemies and gain a chance to cause them to inflict damage upon itself based on their attack as well as increasing ARMOR of all allies by 20%.
                                  Restriction restriction
                                  Inflict a stack of Silence on the enemy restricting them from using their ability for the next 2 turns.
                                    Lifesteal lifesteal
                                    Increase Life Steal by 23%, as well as buff ATK of all allies by 13%.
                                      Future Sight future sight
                                      Transcend beyond time getting a glimpse of the future, Increase all ally SPD by 22% and EVA by 10%.PSV At the start of the battle gain 30% damage reduction on Electrocute, Elemental Strike and Balancing Strike.
                                        Tornado tornado
                                        deal bonus 20% [3x] bonus true damage based on your damage dealt.
                                          Predator predator
                                          At the start of the round increase your ATK/DEF by 20% as well as increasing SPD by 30% up to round 10.
                                            Dominator dominator
                                            Permanently decrease the ATK of all enemies by 16% simultaneously increasing ATK and Base ATK of all allies by 15%.
                                              Transfigure transfigure
                                              Decrease the SPD of all allies by 10% simultaneously increasing their max HP upto 50% and base DEF by 15%.
                                                Frost frost
                                                Inflict all enemies with frost causing your next attack to deal 15% bonus damage based on your DEF as well as decreasing the ARMOR of all enemies by 8%. Also gain a 5% chance of frost bite stunning the enemy.
                                                  Eclipse eclipse
                                                  Increase DEF and ARM of all allies by 30%. Deal 25% bonus damage based on DEF. When paired with healing abilities the damage is multiplied based on number of ally healers.
                                                  1 ally healer = 50% bonus damage.
                                                  2 ally healers = 75% bonus damage.
                                                    Last Stand last stand
                                                    While your HP is below 45% increase the DEF of all allies by 20%. Also regen 25% missing ARM.
                                                      Lightning Shield lightning shield
                                                      Increase Base DEF and DEF of all allies by 30%. Reflect 32% damage based on enemy ATK, simultaneously decreasing their Accuracy and Critical Damage by 15%.
                                                        Defensive Strike defensive strike
                                                        Increase DEF and Base DEF of all allies by 20%. Deal 25% damage based on ally DEF. If your SPD is lower than that of the enemy your damage % is increased to 30%. This ability can Stack.
                                                          Berserk berserk
                                                          When your health % is lower than that of the enemy increase your ATK/DEF/CRIT CHANCE by 20%.
                                                            Dream Eater dream eater
                                                            While the enemy is asleep inflict Nightmare dealing 80% bonus damage based on the difference in enemy ATK and ally ATK and heal for 33% based on damage dealt.
                                                              Time Bomb time bomb
                                                              Inflict a stack of Time Bomb which explodes at any Random Round, dealing 50% bonus damage based on previous round damage taken. Get up to 3x Stack damage for the rounds it doesn't explode. The stack is reset to 1x after explosion. 
                                                              The % gain with stack is as follows:
                                                              1x stack = 50%
                                                              2x stacks = 100%
                                                              3x stacks = 150%.
                                                                Crusher crusher
                                                                Permanently decrease the ATK and DEF of all enemies by 25%.
                                                                  Wrecker wrecker
                                                                  When the match begins, increase ATK of all allies by 90% and ARMOR by 28%. Your ATK and ARMOR decreases by 8% each turn.
                                                                    Sleep sleep
                                                                    Inflict Drowsiness on the enemy causing them to miss their turns until they are awake.
                                                                      Point Blank point blank
                                                                      Increase the ATK by 20% and Accuracy by 35% of all allies as well as increasing CRIT Chance by 30%.
                                                                        Leer leer
                                                                        Apply a stack of Paranoia causing the enemy to skip a turn, simultaneously reducing its DEF and ARMOR by  25%.
                                                                          Balancing Strike balancing strike
                                                                          Unleash a strike of Elemental damage based on your card equal to 30% of your ATK as well as reducing enemy DEF by 5%, and take 1/4 of the damage dealt to yourself. If the enemy has dealt more damage than your damage the previous round, your damage dealt is boosted by 1.5x.
                                                                            Chronobreak chronobreak
                                                                            Shatter time and gain a temporal rewind restoring your missing health. Cause the enemy to be struck by Time Dilation taking 15% bonus damage based on enemy ATK. If your stats are below base stats, they will also be restored.
                                                                              Fighting Spirit fighting spirit
                                                                              While your HP is below 35% increase ATK and DEF of all allies by 20%.
                                                                                Bone Plating bone plating
                                                                                At the start of the battle buff all allies with Endurance taking 40% less True/Basic damage. The Endurance of all allies is reduced by 8% every 3rd round. All abilities that deal True damage are affected.
                                                                                  Exhaust exhaust
                                                                                  At the start of the round swap the SPD of all allies if the enemy has more SPD. Permanently decrease the SPD/ARM of all enemies by 20% as well as buff all ally SPD/ARM for the same %.
                                                                                    Harbinger of Death harbinger of death
                                                                                    Nullify Status Effects such as Time Bomb, Poison, Surge Bleed, Restriction, Paranoia except Sleep and Stun resetting Evasion Chance, as well as buffing all Ally Stats by 30%.
                                                                                      Rapid Fire rapid fire
                                                                                      After a short delay, permanently decrease the DEF of all enemies by 10% as well as dealing 35% bonus True damage at a random round. PSV Bonus damage % is increased by 5% each round. Your bonus damage is reset to 35% if allies are hit by Restriction, Stun or Sleep.